It’s the season of giving, and here at MoCap Online, we are giving our awesome customers the gift of a FREE ANIMATION SWORD PACK!Keep reading →
“A” POSE OR “T” POSE - THE UE4 RETARGET MANAGER
Most of our current packs come with a default “T” pose for the humanoid “Retarget Manager”. This is different from the new “A” pose from Epic. Since many users asked if we could provide a “T” thatKeep reading →
A number of UE4 support questions have been forward compatibility of our packs to newer engine versions. Also the "T" versus "A" Pose has come up a lot. Please check out our FAQ and for these questions and more things UE4.Keep reading →
UE4 MULTIPLAYER SHOOTER V2: BLUEPRINTS & MOCAP ANIMATIONS
Now Live and available on the UE4 Marketplace!Thanks to all involved and who have supported this cool project to date.
Keep reading →
VERSION 2 - IS HERE!UE4 Multiplayer Shooter V2: Blueprints & MoCap Animations
NEW UPDATE / Version 2UE4 Engine 4.18 - 4.19
NEW and ENHANCED FEATURES INCLUDING:
- Gravity/Velocity based falling damage for Player
- Moving/Rotating Platforms and
A Motionbuilder Tutorial discussing how to re-target animations from one character to another, and transfer the full Root motion correctly and accurately - even if there is a scale difference between the two rigs.
It includes an INDEX to jumpKeep reading →